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EXP Productions | The Lab

A chemistry laboratory in a retro style. This scene announces the launch of EXP Productions, a collaborate remote studio responsible for the EXP Community Project. The purpose of the EXP Community Project is to bring artists together, allowing leads and seniors to teach upcoming artists industry standard workflows and be paid for the work they produce.

My main role in this project was establishing the art style that we wanted to achieve. My responsibilities included overseeing the creation of materials and establishing a unsuitable pipeline. Since everything in the project used tileable materials, we had to create a lot of versatile materials and detail maps that could be used on a wide variety of assets. I was also responsible for building our master material system inside UE4 and providing the art team with any shaders that they needed.

Get the scene here - https://www.unrealengine.com/marketplace/en-US/product/31a898371ea849bf9c74a177e7909e23

This scene and the launch of the EXP Productions would not be possible without the outstanding work from these great artists.
https://www.artstation.com/illusivepixel
https://www.artstation.com/kem1995
https://www.artstation.com/martindegraaf
https://www.artstation.com/sublime
https://www.artstation.com/felipeabreu
https://www.artstation.com/milva
https://www.artstation.com/damiangerrits

Particle System - Bubbles

Procedural Liquid Tool - Blueprints