Excited to share some of the work I've done for Kena: Bridge of Spirits.
I was part of the environment art team and was responsible for world building a large majority of the game, as well as asset creation, optimization and bug fixing.
The Hallways of Village Heart was a fun one due to it being such a stark contract of the lush forest greens everywhere else. Finding a pleasing balance with concrete rock, reds and minimal greens in this underground cavern was a welcome challenge and one that took more than one attempt.
A huge thanks to my Lead Julian Vermeulen, and Art Director Mike Grier, for their continued feedback and support, as well as everyone at the Ember Lab. Special thanks to Josh and Mike Grier for their vision and the opportunity to work on this wonderful game that we all helped bring to life.
https://www.artstation.com/kingjulianv
https://www.artstation.com/lucasmaxfield3d
https://www.artstation.com/tim_burroughs
https://www.artstation.com/shira_eilan